However this is what made point-n-click games so compelling. These days if you get stuck you just go online and within minutes you have an answer (usually.) Back then, you usually had to wait for some gaming magazine to publish a walk through, and when you live in a small town your options in that regard are limited. Like all point-n-click games of the time it suffered the same "What next?" problem. So when I finally sat down and played it. I was heavy into point-n-click adventure games at the time and had pretty much played everything else. So I was pretty pumped to play it at the time. Everyone was talking about it and there were articles everywhere. Everyone was talking about it and there were articles I remember playing this game when it first came out. I remember playing this game when it first came out. We’ve also included a concept art browser, and recorded a commentary track with the game’s original creators. Players can switch back and forth between classic and remastered modes, and mix and match audio, graphics and user interface to their heart’s desire. Over 20 years later, Day of the Tentacle is back in a remastered edition that features all new hand-drawn, high resolution artwork, with remastered audio, music and sound effects. Over 20 Originally released by LucasArts in 1993 as a sequel to Ron Gilbert’s Maniac Mansion, Day of the Tentacle is a mind-bending, time travel, cartoon puzzle adventure game in which three unlikely friends work together to prevent an evil mutated purple tentacle from taking over the world. Summary: Originally released by LucasArts in 1993 as a sequel to Ron Gilbert’s Maniac Mansion, Day of the Tentacle is a mind-bending, time travel, cartoon puzzle adventure game in which three unlikely friends work together to prevent an evil mutated purple tentacle from taking over the world.
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